Source DocsJak 1PackageslevelsogreOn this pageflying-lurkersourceTypesflying-lurkerflying-lurker: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framecurve-position: floatspeed: floattangent: vectoranim-blend: floaty-offset: floaty-offset-desired: floaty-vel: floatlast-look-time: time-frametime-to-next-look: time-frametake-off: symbolrace-seconds: floatrace-start-time: time-framerank: int32alt-actor: entity-actoralt-trans: vectorshadow-backup: shadow-geotry-count: uint8try-counted: symboldefault-bounds: vectorMethodsflying-lurker-method-20(obj: flying-lurker) => nonesourceStatesflying-lurker-clone: TODOflying-lurker-die: TODOflying-lurker-fly: TODOflying-lurker-idle: TODOflying-lurker-sleep: TODOflying-lurker-start: TODOplunger-lurkerplunger-lurker: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framealt-actor: entity-actorgot-hit: symbolStatesplunger-lurker-die: TODOplunger-lurker-flee: TODOplunger-lurker-idle: TODOplunger-lurker-plunge: TODOFunctionsfirst?first?() => symbolsourceflying-lurker-calc-anim-speedflying-lurker-calc-anim-speed() => floatsourceflying-lurker-calc-speedflying-lurker-calc-speed(arg0: meters, arg1: meters, arg2: meters, arg3: meters) => nonesourceflying-lurker-handlerflying-lurker-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsourceflying-lurker-inc-try-countflying-lurker-inc-try-count() => nonesourceflying-lurker-moveflying-lurker-move() => nonesourceflying-lurker-play-introflying-lurker-play-intro() => nonesourceflying-lurker-rotateflying-lurker-rotate() => quaternionsourceplay-movie?play-movie?() => symbolsourceogre-obssourceTypesogre-bridgeogre-bridge: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shape-movingjoint-mod-array: joint-moddead-joint-count: int8Statesogre-bridge-activate: TODOogre-bridge-activated: TODOogre-bridge-break: TODOogre-bridge-idle: TODOogre-bridgeendogre-bridgeend: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapeStatesogre-bridgeend-idle: TODOogre-isleogre-isle: ogre-platsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-isle-bogre-isle-b: ogre-islesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-isle-cogre-isle-c: ogre-islesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-isle-dogre-isle-d: ogre-islesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-lavaogre-lava: water-animsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framewater-height: meterswade-height: metersswim-height: metersbottom-height: metersattack-event: symboltarget: handleflags: water-flagsppointer-water-anim: pointerlook: int32play-ambient-sound?: symbolidle-anim: int32anim: int32ogre-platogre-plat: rigid-body-platformsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-stepogre-step: ogre-platsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-step-aogre-step-a: ogre-stepsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-step-bogre-step-b: ogre-stepsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-step-cogre-step-c: ogre-stepsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorogre-step-dogre-step-d: ogre-stepsourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-overlay: collide-shape-movinginfo: rigid-body-platform-constantsrbody: rigid-bodycontrol-point-array: rigid-body-control-point-inline-arrayplayer-velocity: vectorplayer-velocity-prev: vectorplayer-force-position: vectorplayer-force: vectorsim-time-remaining: floatfloat-height-offset: floatplayer-attack-id: int32player-bonk-timeout: time-framewater-anim: water-animplayer-contact: basicplayer-impulse: collide-shape-prim-meshanchor-point: vectoridle-y-offset: floatfloat-y-offset: floatdelay: time-frameactive: symboltriggered: entity-actorshortcut-bouldershortcut-boulder: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapebroken-look: lod-setStatesshortcut-boulder-break: TODOshortcut-boulder-idle: TODOtntbarreltntbarrel: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapeMethodsidle: unknowndie: unknownFunctionsogre-bridge-update-jointsogre-bridge-update-joints() => nonesourceVariables*ogre-bridge-joint-array**ogre-bridge-joint-array*: arraysource*ogre-isle-constants**ogre-isle-constants*: rigid-body-platform-constantssource*ogre-step-constants**ogre-step-constants*: rigid-body-platform-constantssourceripple-for-ogre-lavaripple-for-ogre-lava: ripple-wave-setsourceogre-partsourceTypesogre-partogre-part: part-spawnersourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-framemode: pointerenable: symbolradius: metersworld-sphere: sphereogrebosssourceTypesogrebossogreboss: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapeold-player-transform: transformqlevel: floatdifficulty: floatboulder: handlecolumn: handlez-plane: vectorfar-pos: vectornear-pos: vectorside-dir: vectortarget-offset-array: vectortarget-offset-array-2: vectortarget-offset-array-3: vectortarget-actor-array: entity-actortarget-blast-radius-array: floatshuffle-pos: floattarget-count: int8hit-count: int8max-hit-count: int8roll-boulder: int8try-count: uint8hit-time: time-framegrow-time: floatlava: entity-actorvulnerable: symbolbridge-assembled: symbolat-near-spot: symbolsubmerged: symboltry-counted: symbolStatesogreboss-dead: TODOogreboss-die: TODOogreboss-idle: TODOogreboss-intro: TODOogreboss-stage1: TODOogreboss-stage2: TODOogreboss-stage3-hit: TODOogreboss-stage3-shuffle: TODOogreboss-stage3-throw: TODOogreboss-wait-for-player: TODOogreboss-bounce-boulderogreboss-bounce-boulder: process-drawablesourceFieldstype: typename: basicmask: process-maskparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: basicpid: int32main-thread: cpu-threadtop-thread: threadentity: entity-actorstate: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32next-state: stateheap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundstate-flags: state-flagsstate-time: time-frameparent-override: pointerroot-override: collide-shape-movingsrc-pos: vectorside-dir: vectorside-pos: floatdest-pos: floatboulder-type: int8Statesogreboss-bounce-boulder-idle: TODOogreboss-missile