Source DocsJak 2Packageslevelscitymarketwestbrutter_kioskOn this pagekiosk-partsourceTypeskiosk-partkiosk-part: part-spawnersourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvpart: sparticle-launch-controlsound: ambient-soundmode: pointerenable: symbolradius: metersworld-sphere: sphereFunctionscheck-drop-level-kiosk-fire-sparkscheck-drop-level-kiosk-fire-sparks(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: vector) => nonesourcemeet-bruttersourceTypescity-lurkercity-lurker: civiliansourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapefocus-status: focus-statusroot-override2: collide-shape-movingfact-info-override: fact-info-enemyenemy-flags: enemy-flagenemy-info: enemy-infohit-points: int32gnd-collide: uint32attack-id: uint32persistent-attack-id: uint32water-max-height: meterswater-surface-height: metersdesired-angle: degreesjump-why: uint64penetrated-by-all: penetratepenetrated-flinch: penetratepenetrated-knocked: penetratereaction-time: time-framenotice-time: time-framestate-timeout: time-frameauto-reset-penetrate-time: time-framehit-focus-time: time-framelast-draw-time: time-framestarting-time: time-framefated-time: time-framefocus-pos: vectorevent-param-point: vectorjump-dest: vectorfocus: enemy-focusincoming: enemy-attack-infoactor-group: pointeractor-group-count: int32neck: joint-modon-notice: symbolon-active: symbolon-hostile: symbolon-death: symbolidle-anim-player: idle-controlrand-gen: symbolenemy-info-override: nav-enemy-infofrustration-point: vectormove-dest: vectorfrustration-time: time-frameblocked-start-time: time-framerestore-nav-radius-time: time-framenav-radius-backup: floatflags: citizen-flagtraffic-id: int8hit-by-player-count: int8gnd-height: floatspeed-scale: floatcontroller: vehicle-controllerdanger-pos: spherevehicle: handleanim-shuffle: int32dist-walk-anim: floatspeed-walk: floatanim-walk: int32dist-run-anim: floatspeed-run: floatanim-run: int32water-anim: int32interp: floatlast-danger-time: time-framenext-time-look-at: time-framestop-time-look-at: time-framewait-return-state: statewait-time: time-framecp-valid?: symbolcp-sphere: spherecp-vec: vectorcp-next-time: time-framecp-exit-time: time-framecp-force: vectorcp-plane: planecp-factor: floatinfo: civilian-global-infoanim-panic-run: int32anim-on-ground: int32anim-dive: int32anim-get-up-front: int32anim-get-up-back: int32last-second-pos: vectorlast-distance: floatnext-time: time-framedive-target-point: vectordive-reaction: floatallow-dive: symboldive-finished?: symbolhit-face: uint32seat: int32nav-mesh-aid: uint32index: uint32left-right-interp: floatfront-back-interp: floatv-speed: vectorend-pos: vectortask-done?: symboltask-node: game-task-nodejump-in-pipe?: symbolpipe-name: stringcoming-from-pw: symbolMethodsgo-at-end: unknowngo-at-pipe: unknownwait-at-end: unknowncity-meet-brutter-infocity-meet-brutter-info: structuresourceFieldspos: vectorlevel: symbolnav-mesh-id: uint32end-pos: vectorcity-save-lurkers-infocity-save-lurkers-info: structuresourceFieldspos: vectorlevel: symbolnav-mesh-id: uint32end-pos: vectorpipe-name: stringmystery-traffic-object-spawn-params-1mystery-traffic-object-spawn-params-1: structuresourceFieldsparams: traffic-object-spawn-paramsvec: vectorquat: quaternionpaddywagonpaddywagon: vehicle-guardsourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapefocus-status: focus-statusroot-override-2: collide-shape-movinginfo: rigid-body-object-constantsflags: rigid-body-object-flagmax-time-step: floatincoming-attack-id: uint32player-touch-time: time-framedisturbed-time: time-frameplayer-force-position: vectorplayer-force: vectorself-override: vehicleinfo-override: rigid-body-vehicle-constantspad: uint32vehicle-jkhn1b23jn1: int64controls: vehicle-controlsprev-controls: vehicle-controlsup-dir: vectorjump-time: floatjump-thrust: floatengine-thrust: floatengine-power-factor: floatforce-scale: floattarget-distance2: meterspad0: uint32target-acceleration: vectorimpact-pos: vectorlin-acceleration: vectorhit-points: floatdamage-factor: floatcrash-level: int8force-level: int8traffic-hash-id: int8traffic-priority-id: int8power-fluctuation-factor: floatpower-level: floatflight-level-index: int8flight-level-index-prev: int8overlap-player-counter: uint8physics-counter: uint8flight-level: floatbrake-factor: floatcam-speed-interp: floatcamera-dist2: floatplayer-dist2: floatbound-radius: floatrider-array: handlelift-thrust: floatroll-thrust: floatsent-attack-time: time-frameair-time: time-frameturn-time: time-framecrash-time: time-frametransition-time: time-frametransition-end-time: time-frameturbo-boost-time: time-framecrash-duration: uint16turbo-boost-duration: uint16turbo-boost-factor: floatcrash-impulse: floatwater-height: floatlights-factor: floatoutgoing-attack-id: uint32scrape-sound-id: sound-idengine-sound-id: sound-idthrust-sound-id: sound-idroll-sound-id: sound-iddamage-pop-sound-id: sound-iddamage-zap-sound-id: sound-idextra-sound-id: sound-idfog-fade: floatscrape-sound-envelope: floatengine-sound-envelope: floatengine-sound-factor: floatsputter-sound-envelope: floatrudder-sound-envelope: floatfins-sound-envelope: floatexhaust-part-accum: basicsmoke-part-accum: basiccontroller: vehicle-controllersection-array: vehicle-sectionai-hook: functionturret: turret-controltarget-flags: turret-flagtarget-in-sight-time: time-frameminimap: connection-minimapvehicle-guard-pad-k1jn23k1: uint32traffic-target-status: traffic-target-statuspursuit-target: handlevehicle-guard-pad-1kjh2nb3k1: uint32lod2: symbolcurrent-level: symbolpw-iter-segpw-iter-seg: structuresourceFieldsself: paddywagondesired-dir: vectorscore: floatseg: nav-segmentlevel: symbolFunctionschoose-next-branch-no-exit-levelchoose-next-branch-no-exit-level(arg0: vehicle-controller, arg1: paddywagon) => nav-branchsourcepw-iter-seg-new-dir-levelpw-iter-seg-new-dir-level(arg0: pw-iter-seg, arg1: nav-segment) => nonesourceVariables*city-lurker-global-info**city-lurker-global-info*: civilian-global-infosource*city-lurker-nav-enemy-info**city-lurker-nav-enemy-info*: nav-enemy-infosource*city-meet-brutter-vehicle-info**city-meet-brutter-vehicle-info*: inline-arraysource*city-save-lurkers-pipe-info**city-save-lurkers-pipe-info*: arraysource*city-save-lurkers-vehicle-info**city-save-lurkers-vehicle-info*: inline-arraysource*meet-brutter-position**meet-brutter-position*: arraysource*paddywagon-constants**paddywagon-constants*: rigid-body-vehicle-constantssource*save-lurkers-position**save-lurkers-position*: arraysource